View all by JessicoChan
JessicoChan
Follow JessicoChan
Follow
Following JessicoChan
Following
Add To Collection
Collection
Community
Devlog
Related games
Related
Easy FPS Editor v1.6
←
Return to Easy FPS Editor v1.6
Devlog
New developer and new versions
February 19, 2024
by
JessicoChan
3
The new versions will be published by another dev here: https://cg8516.itch.io/easyfpseditor-ce See you later, folks. I'll be developing something else for sure...
Continue reading
The last update
January 28, 2024
by
JessicoChan
8
This is the last update for the engine made by me. I passed the development to another person and will put a link to them later. For now, here is the change list: New script command for saving and loa...
Continue reading
Hotfix 4
December 28, 2022
by
JessicoChan
3
Some hotfixes: Fixed entities having a chance to stop rendering when player is close to a door (or at least lowered the probability) Fixed manual on script command "entity" a little Fixed crash when p...
Continue reading
Update 6
December 27, 2022
by
JessicoChan
5
A small update with following fixes: Fixed melee weapon icon not being shown Fixed triggers scripts freezing the game Fixed enemies models not being shown Fixed enemies moving through walls Fixed cras...
Continue reading
Update 5
July 22, 2022
by
JessicoChan
5
The experimental branch has been testes, hopefully debugged and merged to the current one. LITE VERSION NOW HAS ALL OF THE PRO FEATURES I repeat to those who hasn't been using the experimental version...
Continue reading
Update 4
March 15, 2022
by
JessicoChan
4
After heavy refactoring, EFPSE is back (probably but as of now unlikely, for the last time. It depends on higher ups pulling the plug on the internet) Okay, well, reafactoring is not done, but I alrea...
Continue reading
Where are the new updates?
March 03, 2022
by
JessicoChan
4
*sigh* You know. I try to distance myself prom politics as far as I can. I won't get political or state my point on all of this, but I need to clear some things for you regarding the development. As y...
Continue reading
Okay, maybe I was too fast on the decision...
February 18, 2022
by
JessicoChan
4
So I tried moving everything only Irrlicht. And noticed that my own implementation of... everything... is actually way faster (because of how I made it to work - plain simple and brute-forcy way). So...
Continue reading
A storm is coming... (actually no)
February 15, 2022
by
JessicoChan
5
Okay, so for the past few weeks I have been thinking. And thinking. And I reached a heavy but important decision. Easy FPS Editor has to be rewritten. No, not the editor, it will stay the same, but th...
Continue reading
Update 3
February 09, 2022
by
JessicoChan
2
A few new features and a few fixes: Added ability to change starting player angle. It's in the right panel Added ability to set projectiles to fullbright, disabling lighting on them A few changes in s...
Continue reading
Update 2
February 01, 2022
by
JessicoChan
2
A new feature (which should've been there from the very beginning, but eh...) Added ability to change menu cursor...
Continue reading
Small update
January 31, 2022
by
JessicoChan
2
A small update: Added ability to change player sounds per map. It's in "Map sounds" menu on the right...
Continue reading
Hot-fix 1 (version lite)
January 30, 2022
by
JessicoChan
2
A quick hot-fix of leftover bugs from moving to own packing system. -Built games should now be playable if no enemies or decorations were added...
Continue reading