Update 5


The experimental branch has been testes, hopefully debugged and merged to the current one.

LITE VERSION NOW HAS ALL OF THE PRO FEATURES

I repeat to those who hasn't been using the experimental version prior to this: YOU WILL HAVE TO CONVERT YOUR MAPS. Worst case scenario - you will have to redo your maps by hand: https://www.dropbox.com/s/phyi23j1wfx28gi/MapConverter.exe?dl=0

What is different from the experimental version (see other update to get the full picture: https://jessicochan.itch.io/easy-fps-editor-pro/devlog/345721/update-4):

  • Fixed floors not rendering underneath doors
  • Fixed inability to enter float values in enemy attack delay field
  • Fixed terminals and triggers not working properly with multifloor levels
  • Fixed drop not being spawned when loading a game
  • Fixed entities vanishing on higher floors
  • Fixed entities spawn with script and FSM

There are actually quite a number of small fixes. I don't even remember what they exactly are since they were small and very minor.

Guys.

From this moment on EFPSE goes into support phase. I'm quite tired of... well, everything actually. I haven't been working on the project for long lately, I simply have no will to keep going. That said this on not the end of development. There will be fixes but no new features. From time to time I will update it with major fixes should bugs appear.

I'm not leaving Itch and I will be here to answer your questions. And there's still a manual in the works.

See you.

Files

easy-fps-editor-windows.zip 2 MB
Version 10 Jul 22, 2022

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Comments

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Hi!

When will there be a new update to the editor? :) 

i hope to get back to fixing bugs soon. No real promises though.

this engine is amazing and when it works its a godsend but there are still some stability issues with it for example trying to add some assets or making a custom model to add to a level may result in the engine crashing and most likelly corrupting your save wich happened to me many times and  one of the times completelly corrupted a whole day of progress i had made so id realy love to see those stability issues fixed

Bugs were and still are. What has been fixed is the display of floor under the doors.

I worked on experimental version and moved project to stable build.

Of bugs that were previously discovered and not fixed:
*Floors are not displayed correctly above 1st floor;
*Entities (sprites, enemies, objects) disappear above 1st floor when viewed through a door;
*Build crash when trying to enter settings/audio;
*When loading saves, all enemies on the map are duplicated, as well as ammunition. Maybe something else is being duplicated. It is not entirely clear;
*Inscription "not for commerce" still weighs in main menu (PRO version);

Когда я нажимаю изменить параметры игра вылетает

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You did great work man. And i have much respect for you putting out this Update with all that´s going on. Take a rest and let´s hope all this shit stops soon. Thank You man, cheers!

very well done, thanks for your hard work

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Awesome! Thank you. I'll try this straight away