Update 1.1
RGM Next » Devlog
A quick update:
- Added mipmapping and bilinear filtration for textures
- Included resizer bat file (it's been missing for some reason)
- Third person mode with dofferent parameters for it (you need to include sprites in "Sprites/PakName" folder. It will be covered in manual later! I swear!
- You can now disable or enable "Hey" sound interrupting on enemy hurt or death. Disabled by default (works as in og RGM)
- Added particles for when weapon hits a wall or enemy
- Fixed lighting for some cases
- You can now change player radius
- Added new win condition on key pickup
- Included a tool to make VN style cutscene image
Files
RGMNextv11.zip 735 kB
Jul 02, 2024
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RGM Next
Play Raycasting Game Maker games in higher screen resolution!
Status | Released |
Author | JessicoChan |
Tags | 3d-fps, first-person-shooter, FPS, port, raycasting-game-maker, rgm |
More posts
- Version 1.0 release! Including extender!Jun 22, 2024
- Version 1.0 beta is here!Mar 21, 2024
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