Update 1.1


A quick update:

  • Added mipmapping and bilinear filtration for textures
  • Included resizer bat file (it's been missing for some reason)
  • Third person mode with dofferent parameters for it (you need to include sprites in "Sprites/PakName" folder. It will be covered in manual later! I swear!
  • You can now disable or enable "Hey" sound interrupting on enemy hurt or death. Disabled by default (works as in og RGM)
  • Added particles for when weapon hits a wall or enemy
  • Fixed lighting for some cases
  • You can now change player radius
  • Added new win condition on key pickup
  • Included a tool to make VN style cutscene image

Files

RGMNextv11.zip 735 kB
Jul 02, 2024

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